#include "Network.h"

void Network::addRoom(Room *_pRoom) 
{
	this->addNode(_pRoom);
}

void Network::addExit(Room &_oRoom1, Room &_oRoom2) const
{
	new Exit(_oRoom1, _oRoom2);
}

Room *Network::getRoom(const int _index) const
{
	return this->getNode(_index);
}
